Flash Service — Case Study Redesigning a transactional service marketplace into a trust-driven platform with negotiation chat, structured requests, and a multi-device system across mobile and web.
Lingo Bootcamp — Case Study Designing a language-learning bootcamp experience: persona work, heuristic evaluation, user flows, crazy 8s, wireframes, and a high-fidelity prototype validated with real learners.
Chang's Taekwondo — Case Study A family-friendly coupon and membership app for a local taekwondo school, with an admin dashboard, authentication, and a clear redemption flow.
Fit Fun Friends — 4-Day Design Sprint A four-day Google Ventures-style design sprint exploring social accountability in fitness apps, ending in a validated prototype and usability heatmaps.
Vancouver Service Jam — 48h Case Study A 48-hour service design jam in Vancouver: research, ideation, prototyping, and judging across five judges.
Aerendor RPG — Creative Case Study World-building, system design, and visual identity for the Aerendor: The World in Chaos tabletop RPG campaign.